My VG Music Picks #85 – The Final Antasma Battle (Mario & Luigi: Dream Team)

WARNING: The following article contains spoilers for Mario & Luigi: Dream Team

It’s such a shame to hear about AlphaDream going bankrupt. They were the studio that brought us the imaginative, funny, and just enjoyable Mario & Luigi series of RPGs. And while we can argue about whether or not the quality of the games diminished over time, there’s no denying that all of them were at the very least decent and fun games to play. I had high hopes for the potential of the series when the Switch was released but, sadly, it is not to be.

There is quite a bit I love about this series; one primary aspect being its music. The legendary Yoko Shimomura lent her talents to all of the games and created such varied soundtracks, filled with pieces that fit right at home in Mario’s world, as well as ones that felt like they belonged in more “serious” RPGs. That’s not me complaining, by the way. I think that’s amazing, hearing these Final Fantasy-like dramatic scores in a game starring a short Italian plumber who jumps on turtles. One example being this track. Continue reading

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My VG Music Picks #84 – Night of the Ninja (Marvel Ultimate Alliance 3: The Black Order)

Marvel Ultimate Alliance 3‘s soundtrack is certainly a bit of a mixed bag. As I mentioned in my review last week, a lot of it consists of rather generic orchestral tracks that aren’t particularly catchy or memorable. It’s especially disappointing since there are a quite a few tracks that manage to avoid this; tracks that are full of energy and excitement and sound… videogamey, if that makes sense. Tracks that make running down hallways while taking down the swarms of enemies that come at you all the more exciting. For example, this piece from the game’s third chapter. Continue reading

My VG Music Picks #82 – Sweatshop (Persona 5)

WARNING: The following article contains spoilers for Persona 5

How have I gone this long without doing a VG Music Pick on Persona 5? It’s the newest main entry in the series, one of my favourite games of 2017, and undeniably has one of the best soundtracks of this generation, so it’s about time I wrote about at least one of it’s pieces. But, and this may surprise a lot of you, I’m not writing about one of the really popular tracks. In fact, this week’s subject is a track that, from what I understand, most people actually hate and consider one of the worst pieces of music from the game. So why is it here? Because I actually kind of like it. Continue reading

My VG Music Picks #81 – Re-awake (Steins;Gate 0)

WARNING: The following article contains spoilers for Steins;Gate 0

When it comes to the two Steins;Gate titles, I don’t find either of their soundtracks to be particularly amazing. They’re perfectly fine and atmospheric but not the kind that I could find myself listening to over and over again, with the exception of a few tracks. I’ve written about my favourite music piece from the first game before, so it’s only fitting that I do the same for my favourite piece from Steins;Gate 0. Continue reading

My VG Music Picks #79 – Boss Battle (Learn with Pokémon: Typing Adventure)

There have arguably been much weirder Pokémon spin-offs that have been made, especially at the time of writing (Pokémon Sleep? Really? That’s a thing?), but I distinctly remember raising an eyebrow when this one got announced. At the end of the day, it’s ultimately harmless – an edutainment title packaged with a DS-compatible keyboard and designed to help kids learn how to spell and touch type via catching Pokémon. As big of a Pokémon fan as I am, I passed on it since it didn’t really appeal to me, and I imagine a lot of people felt the same way. But then someone discovered the boss music. Continue reading

My VG Music Picks #78 – Dependent Weakling (Nier: Automata)

WARNING: The following article contains spoilers for Nier: Automata

In retrospect, it’d kind of funny how despite being bigged up as the main antagonists of the game, Adam and Eve are defeated rather early on and don’t really come back until the very end. And even then, their return is minimal. Regardless, they made the most of their little screen-time and both got pretty awesome boss fights that make sure the player remembers them. Today, though, I want to specifically write about the fight with Eve – the climax of the first half of the game – and it’s accompanying music. Continue reading

My VG Music Picks #76 – The Phantom of the Bwahpera, Act 1 / Act 3 (Mario + Rabbids Kingdom Battle)

WARNING: The following article contains spoilers for Mario + Rabbids Kingdom Battle

As I wrote in my review of the game last week, one of the joys of Mario + Rabbids Kingdom Battle is seeing all the crazy shit Ubisoft was able to incorporate into the world of Mario. You’d think Nintendo would’ve reigned them in but it feels as if they were quite lenient in regards to the silly shenanigans Ubisoft came up with. And I think, for quite a lot of us, the absolute pinnacle of delightful absurdity that they concocted was the Phantom of the Bwahpera. Continue reading

My VG Music Picks #75 – Vector to the Heavens (Kingdom Hearts 358/2 Days)

WARNING: The following article contains spoilers for Kingdom Hearts 358/2 Days

This is possibly an unpopular Kingdom Hearts opinion depending on who is reading this, but I was never a big fan of Xion. I didn’t dislike her per se; I just never got attached to her like some fans did since I found her character to be rather generic and, considering 358/2 Days’ status as an interquel and the fact that she was never mentioned in Kingdom Hearts II (probably because Nomura hadn’t come up with her character at the time), she was most likely going to die by the end of the game. It’s hard to become engaged with a character when you know they’re not going to be around anymore soon. But that being said, her theme music never fails to make me emotional – especially the version of it that plays during her boss fight. Continue reading

My VG Music Picks #74 – Super Bell Hill (Super Mario 3D World)

I remember when Super Mario 3D World was first announced and how very few people seemed impressed with it. Aside from the new Cat Mario power-up, there wasn’t really anything appealing about it until the second trailer dropped and showed a lot more cool, new stuff about it, which caused a lot of fans’ opinions to do a complete 180 (myself included).

And while it may have been a bit of a chaotic mess as a multiplayer game, I found it to be an enjoyable single-player romp. But one constant that I think a lot of people can agree was good from the very get-go was the first piece of music we heard from the game, which also acts as the music for the game’s first level. Continue reading