James and I have returned from our winter break, and we have not one, not two, but THREE episodes of RWBY Volume 5 to discuss. So listen in and hear us praise, criticise and generally ramble all about them.
Oh, and we have a soundboard now. We apologise for its inevitable overuse.
About a couple of years ago, I wrote a list about thirty of my favourite Pokémon, but that was before the then upcoming seventh generation of games had come out – Pokémon Sun and Pokémon Moon. These two games introduced a bunch of brand new catch-able creatures so, with the updated releases, Ultra Sun and Ultra Moon, still fresh in my memory, I figured I would follow up on that previous list and share a small sample of my favourite additions to the ever growing world of Pokémon.
Quick disclaimer – I’m only including brand new Pokémon so no Alolan forms. Continue reading
OK, can I quickly start off by saying that it took me ages to find this track’s official name because, Christ, there are SO many variations of this theme. Also, why is it written in all caps; it just looks obnoxious. ALSO also, if you’re wondering whether this can actually count as a VG Music Pick since it’s trailer music and not in the actual game, well, it is included on the game’s official soundtrack. Besides, my site, my rules. Continue reading
This week on the last episode of The Entertainment Dome for this year, we find ourselves getting a bit angrier than usual towards RWBY Volume 5, before ending things on a ramble about our experiences with Pokémon Ultra Sun/Ultra Moon and Divinity: Original Sin II.
See you in 2018!
Say what you will about 2017 as a whole, but it’s definitely been a fantastic year for videogames. Sure, it’s not been perfect – Marvel vs Capcom: Infinite failed to live up to its legacy and suffered in sales as a result, Platinum’s newest darling, Scalebound, got cancelled, killing one of the few exclusives the Xbox One had, and the lootbox craze has only worsened thanks to the likes of Middle-earth: Shadow of War and Star Wars Battlefront II.
On the plus side, though, Persona 5 finally launched and met all of our expectations, Sonic Mania was a successful return to form for the Blue Blur (in terms of his 2D games, at least) and the Nintendo Switch has pretty much killed it since its release with the likes of The Legend of Zelda: Breath of the Wild, Xenoblade Chronicles 2 and Super Mario Odyssey.
It’s going to be a tough year to top, but 2018 looks set to have some pretty kick-ass games too. But which ones am I looking forward to the most (and most likely won’t have time to play because, God damn, 2017 had too many good games I still need to play through)? Well, let me share them with you and, hopefully, they’ll turn out to be as fantastic as I think they will be. Continue reading
WARNING: The following article contains spoilers for Sonic Adventure
I’ll be among the first to admit that Sonic’s first 3D outing has not aged well. However, I have too much nostalgia for the game to care. As one of the games that acted as my gateway into the franchise, I have a lot of fond memories playing Sonic Adventure and I still enjoy playing it to this day. If I had to pick an all-time favourite moment from it, though, it’d probably have to be the final boss fight. Continue reading
This week on The Entertainment Dome, the newest RWBY episodes prompt an interesting discussion regarding a certain character, and we fanboy and theorise over the trailer for Avengers: Infinity War.
Well this is new. I actually got contacted by the good people at Games of Edan and received a Steam code for their new title, Icebox: Speedgunner – a first-person shooter/platformer all about getting to the goal as quickly as you can. But since I don’t have Steam, I roped my Entertainment Dome co-host, James, into playing the game and figured we’d do a one-off video about it and share our thoughts.
Is it something reserved only for the elitist of speed-runners or can even a casual player get some mileage out of it? Watch on to find out.
Shout outs to Carmine Fantarella for supplying me with the code and Nevada Dru for recommending me.
If you heard this music without context, you wouldn’t think it would fit an ice-themed level, would you? And you’d be right. Icecap in Sonic Adventure is a much more platform-heavy level that requires you to take a slightly slower, more methodical approach to it… until you get to the snowboarding section that is. Continue reading
After a hiatus of sorts that was born from the unmitigated disaster known as Sonic Boom: Rise of Lyric, 2017 was set to be the year of Sonic the Hedgehog’s return. And while most eyes were focused on Sonic Mania, – a nostalgic throwback to his glory days in the 90s – my attention was placed squarely on his new 3D outing, Sonic Forces. If Mania was specifically designed to pander to Classic Sonic fans, Forces seemed to be doing the same for those who grew up with the more recent titles, such as myself.
Even when early previews were quite negative, I remained optimistic that while the game might not be the same level of quality as, say, Sonic Generations, it’d at the very least provide me with plenty of enjoyment and help usher in a new age of good 3D Sonic games. Sadly, that is not entirely the case. Continue reading