My VG Music Picks #81 – Re-awake (Steins;Gate 0)

WARNING: The following article contains spoilers for Steins;Gate 0

When it comes to the two Steins;Gate titles, I don’t find either of their soundtracks to be particularly amazing. They’re perfectly fine and atmospheric but not the kind that I could find myself listening to over and over again, with the exception of a few tracks. I’ve written about my favourite music piece from the first game before, so it’s only fitting that I do the same for my favourite piece from Steins;Gate 0. Continue reading

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My VG Music Picks #80 – Haunted Castle: Lap Music (Team Sonic Racing)

When it comes to music for spooky or haunted areas, you usually get something slow and ominous. Something atmospheric; not the sort of thing you’d blast out of your radio whilst cruising down a highway. But you can’t have something like that for a racing game, especially one starring Sonic the Hedgehog – a character who’s whole thing is going really fast. Well, that’s where musician Tee Lopes steps in. Continue reading

My VG Music Picks #79 – Boss Battle (Learn with Pokémon: Typing Adventure)

There have arguably been much weirder Pokémon spin-offs that have been made, especially at the time of writing (Pokémon Sleep? Really? That’s a thing?), but I distinctly remember raising an eyebrow when this one got announced. At the end of the day, it’s ultimately harmless – an edutainment title packaged with a DS-compatible keyboard and designed to help kids learn how to spell and touch type via catching Pokémon. As big of a Pokémon fan as I am, I passed on it since it didn’t really appeal to me, and I imagine a lot of people felt the same way. But then someone discovered the boss music. Continue reading

My VG Music Picks #78 – Dependent Weakling (Nier: Automata)

WARNING: The following article contains spoilers for Nier: Automata

In retrospect, it’d kind of funny how despite being bigged up as the main antagonists of the game, Adam and Eve are defeated rather early on and don’t really come back until the very end. And even then, their return is minimal. Regardless, they made the most of their little screen-time and both got pretty awesome boss fights that make sure the player remembers them. Today, though, I want to specifically write about the fight with Eve – the climax of the first half of the game – and it’s accompanying music. Continue reading

My VG Music Picks #77 – Devil Trigger (Devil May Cry 5)

I’ve been wanting to highlight this song for a long time now, ever since it accompanied Devil May Cry 5‘s announcement trailer at E3 2018. The confirmation of a new entry in the series would’ve got people excited regardless, but this song only pushed the hype levels into maximum overdrive. Everywhere I looked, people were going nuts over the song and it was even at the top of the iTunes charts in the UK for a while. Hell, it’s what got me to actually pick the game up myself (especially when I found out it was an in-game battle theme too). Continue reading

My VG Music Picks #76 – The Phantom of the Bwahpera, Act 1 / Act 3 (Mario + Rabbids Kingdom Battle)

WARNING: The following article contains spoilers for Mario + Rabbids Kingdom Battle

As I wrote in my review of the game last week, one of the joys of Mario + Rabbids Kingdom Battle is seeing all the crazy shit Ubisoft was able to incorporate into the world of Mario. You’d think Nintendo would’ve reigned them in but it feels as if they were quite lenient in regards to the silly shenanigans Ubisoft came up with. And I think, for quite a lot of us, the absolute pinnacle of delightful absurdity that they concocted was the Phantom of the Bwahpera. Continue reading

My VG Music Picks #75 – Vector to the Heavens (Kingdom Hearts 358/2 Days)

WARNING: The following article contains spoilers for Kingdom Hearts 358/2 Days

This is possibly an unpopular Kingdom Hearts opinion depending on who is reading this, but I was never a big fan of Xion. I didn’t dislike her per se; I just never got attached to her like some fans did since I found her character to be rather generic and, considering 358/2 Days’ status as an interquel and the fact that she was never mentioned in Kingdom Hearts II (probably because Nomura hadn’t come up with her character at the time), she was most likely going to die by the end of the game. It’s hard to become engaged with a character when you know they’re not going to be around anymore soon. But that being said, her theme music never fails to make me emotional – especially the version of it that plays during her boss fight. Continue reading

My VG Music Picks #74 – Super Bell Hill (Super Mario 3D World)

I remember when Super Mario 3D World was first announced and how very few people seemed impressed with it. Aside from the new Cat Mario power-up, there wasn’t really anything appealing about it until the second trailer dropped and showed a lot more cool, new stuff about it, which caused a lot of fans’ opinions to do a complete 180 (myself included).

And while it may have been a bit of a chaotic mess as a multiplayer game, I found it to be an enjoyable single-player romp. But one constant that I think a lot of people can agree was good from the very get-go was the first piece of music we heard from the game, which also acts as the music for the game’s first level. Continue reading

My VG Music Picks #73 – One-Winged Angel (Final Fantasy VII)

WARNING: The following article contains spoilers for Final Fantasy VII

It’s high time I wrote about one of the most iconic pieces of music ever made – not just for Final Fantasy VII, but for videogames in general. Even if you’ve never so much as looked at FFVII, you’ve undoubtedly heard this piece somewhere before. I’m honestly not sure if there’s anything new I can really mention about it because, well, what else is there to say that hasn’t most likely already been said? Continue reading

My VG Music Picks #72 – Bopopolis/Spinning Spines/Slippy Spikes (Donkey Kong Country: Tropical Freeze)

To some, Donkey Kong Country: Tropical Freeze may just seem like another run-of-the-mill platformer, and I wouldn’t necessarily blame them for that. In fact, I remember when the game was first announced, a lot of people expressed major disappointment since Retro Studios were developing it and fans were hoping that they were doing another Metroid game. Continue reading