This week on The Entertainment Dome, James and I share our admittedly very late opinions on all the announcements from the most recent Nintendo Direct, from the bevy of 3DS games coming out to the new (?) Super Smash Bros.
As I mentioned in the Dancing All Night review, I’ve developed a fondness for rhythm-action games over the last few years. I can’t quite pinpoint where it started nor can I say why I enjoy playing them. Maybe it’s because I feel like I’m contributing to the music itself despite not being musically inclined at all.
Regardless of the reason, games like Dancing All Night make me yearn for other videogames to get a similar treatment – their own rhythm-action spin-offs that celebrate their glorious soundtracks. So, here’s a short dream list of the five games that deserve priority. Continue reading
This week on The Entertainment Dome, James and I share our excitement at the return of a certain character in Ace Attorney 6, James brings up Microsoft’s latest bad idea for PC gamers and Aaron briefly takes over to share his hatred for Windows 10. Oh, and James makes a massive cock-up.
So, yeah, remember several months ago when I wrote an article about what Nintendo franchises should get movie adaptations? Well, if a recent interview with Nintendo’s President is anything to go by, Nintendo will also be expanding into other markets – including anime.
For years, fans could only dream of seeing their favourite Nintendo characters appear in this format (with many fan artists having their own goes at it). Of course, it’s not like Nintendo are inexperienced in this kind of thing. Let’s never forget the Mario and Legend of Zelda cartoons, but the quality of those shows were… questionable at best and flat out terrible at worst. Hopefully, in this modern era, Nintendo can make the right choices to create new adventures for its beloved characters.
For now, though, let’s open the floodgates for discussion as I list some franchises that I think would make either great or, at the very least, enjoyable anime. Continue reading
(originally posted April 17th 2015)
Who should be playable in the next Super Smash Bros? It’s a question that many have asked and even more have answered. Every time a new instalment is announced, people immediately begin debating as to who should make the cut. No other fighting game series seems to generate this much discussion. Smash Bros is kind of like the videogame equivalent of Hollywood; everyone’s desperate to make it there. Continue reading
(originally posted December 19th 2014)
Both of the new Super Smash Bros games are finally out and we could not be happier. The series is loved for a number of reasons, but probably the big one is seeing which characters get the honour of becoming playable and getting the opportunity to duke it out with Nintendo’s biggest stars. We all have our preferences, so here are my personal favourites of the fifteen newcomers from the latest games. Continue reading
(originally posted November 28th 2014)
For reasons that I won’t explain since you probably don’t care, I’m beginning to not have as much time to write articles. But since I don’t want to break the streak of doing them weekly, I figured I’d start a recurring series of articles that are short and simple to write up; specifically, articles about some of my favourite pieces of music in video gaming. And what better way to start this off than with a track from a game released in Europe today: Super Smash Bros. for Wii U. Continue reading
(originally posted October 24th 2014)
If it wasn’t clear enough by this point, a lot of my love for Project X Zone comes from its set-up and character interaction. As such, I couldn’t help but think how good some crossovers could have been if they adopted a similar route. A lot of videogame crossovers just have the characters fight each other, which is entertaining but it very much lacks that special charm that something like Project X Zone had, which is ultimately why it’s one of my favourite video games. It may be but a fantasy to never come but I can certainly dream of a world where these existing crossovers were a hell of a lot more awesome. Continue reading
(originally posted March 28th 2014)
In a recent interview, Hideo Kojima, director of the ‘Metal Gear Solid’ series, admitted that he would love to see the star of the series, Solid Snake, appear in the next instalment of the ‘Super Smash Bros’ series for Wii U and 3DS, though he also said the chances of that happening were unlikely. Personally, I doubt Snake will get back in but the more I thought about it, I started asking myself maybe he should.