WARNING: The following article contains spoilers for Paper Mario: The Thousand-Year Door
It’s such a shame that Nintendo doesn’t seem to know what to do with the Paper Mario series anymore. The first three entries are fantastic games that I could easily recommend to anyone with even a passing interest in RPGs or games with well-written stories and dialogue. Of those three, there’s no denying that the GameCube title, The Thousand-Year Door, is the best one. I could write several of these articles on that game alone with how many memorable moments it has, but for this instance, I’m going to focus on the game’s first major boss fight. Continue reading
I remember when Super Mario 3D World was first announced and how very few people seemed impressed with it. Aside from the new Cat Mario power-up, there wasn’t really anything appealing about it until the second trailer dropped and showed a lot more cool, new stuff about it, which caused a lot of fans’ opinions to do a complete 180 (myself included).
And while it may have been a bit of a chaotic mess as a multiplayer game, I found it to be an enjoyable single-player romp. But one constant that I think a lot of people can agree was good from the very get-go was the first piece of music we heard from the game, which also acts as the music for the game’s first level. Continue reading
Koei Tecmo and Omega Force kind of struck gold when they first created the Dynasty Warriors series back in 1997. It was such a simple formula that, despite being criticised by some for being TOO simple, found itself a very devoted fan-base. Nowadays there are so many bloody spin-offs of not just the main series but also ones centered around other franchises like Fist of the North Star, The Legend of Zelda and Fire Emblem to name a few.
I personally don’t have much experience with the series but I’ve enjoyed what games I have played because they’re flashy, satisfying and just overall fun to play. So naturally I want to see other franchises get a similar treatment. Let’s run through five of them right now, shall we? Continue reading