After a hiatus of sorts that was born from the unmitigated disaster known as Sonic Boom: Rise of Lyric, 2017 was set to be the year of Sonic the Hedgehog’s return. And while most eyes were focused on Sonic Mania, – a nostalgic throwback to his glory days in the 90s – my attention was placed squarely on his new 3D outing, Sonic Forces. If Mania was specifically designed to pander to Classic Sonic fans, Forces seemed to be doing the same for those who grew up with the more recent titles, such as myself.
Even when early previews were quite negative, I remained optimistic that while the game might not be the same level of quality as, say, Sonic Generations, it’d at the very least provide me with plenty of enjoyment and help usher in a new age of good 3D Sonic games. Sadly, that is not entirely the case. Continue reading →
This week on The Entertainment Dome, James has been playing a bunch of new videogames, including the re-released Final Fantasy XII, I gush over the edgy, new Sonic the Hedgehog villain and we round things up with a discussion on the kick-ass Castlevania Netflix show.
This week on The Entertainment Dome, James and I have respectively watched Spider-Man: Homecoming and The Lego Batman Movie recently, leading to a bunch of superhero film tangents.
This week on The Entertainment Dome, we finish off this year’s E3 recap with a ramble about the showings from Ubisoft, Sony, Nintendo and more.
This week on The Entertainment Dome, we have a short natter on the newest Far Cry 5 info, we discuss how the upcoming Castlevania Netflix show might actually be good and I let my Sonic fan-boy out when talking about Sonic Mania and Sonic Forces.
WARNING: The following episode contains spoilers for Life is Strange
This week on The Entertainment Dome, James fulfills his promise from last week and decides to provide his two cents on Mass Effect: Andromeda, before moving onto gushing about his recent experience with Life is Strange and I wrap things up with some brief opinions on Sonic Forces and how Sega’s handling its PR (apologies for the peaked audio).