The Entertainment Dome One Shot – Indivisible Backer Preview

Here’s something I’ve wanted to do for a while. As a backer for Lab Zero Game’s upcoming RPG, Indivisible, I was able to play an exclusive preview of it.

So join me and my friend James and enjoy the cool combat, the amazing animation and my not so great gameplay.

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Favourite Moments in Fiction #14 – The Deadpool Level (Spider-Man: Shattered Dimensions)

WARNING: The following article contains spoilers for Spider-Man: Shattered Dimensions

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The new Spider-Man game for PS4 has, at the time of writing, recently come out and has been a massive success, and for good reasons. It’s a fantastic game and possibly the best game to star Marvel’s web-slinging superhero. But for all the praise it’s getting, there’s still one other Spider-Man game that continues to hold a special place in my heart; one that I never see anyone else talk about – Spider-Man: Shattered Dimensions. Continue reading

The Entertainment Dome One Shot – Octahedron

Wait a second, an Entertainment Dome video WITHOUT James? Yep, I’m going solo in this one and it’s a first impressions video about 2D vertical platformer Octahedron, where you have to create the platforms to progress.

With tricky puzzles and funky chiptunes, is this something anybody can enjoy or is this one for platformer purists only?

A massive thank you to Amy Graves for providing me with the code for the game.

My VG Music Picks #58 – Trapped By the Ocean Scent (Danganronpa 2: Goodbye Despair)

WARNING: The following article contains spoilers for Danganronpa 2: Goodbye Despair

Much like the last Danganronpa track I wrote about, I’m referring to this one by its name in the iTunes release. Unlike that track, though, there’s nothing remotely entertaining about this one. This is a piece of music that exists solely to fill you with dread. Continue reading

My VG Music Picks #56 – Die House (Cuphead)

 

I’m too much of  a coward to actually attempt playing Cuphead but I have a lot of respect and admiration for it in terms of its aesthetics. StudioMDHR did a fantastic job replicating the 1930’s style of animation and music. I’ve admittedly not checked out the entire soundtrack but there was one track that immediately resonated with me and, judging by all the YouTube covers, many others – Die House. Continue reading

Zero Time Dilemma – It All Began With a Snail

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In another timeline, this game does not exist. Due to the poor sales of Virtue’s Last Reward (which I wrote a review of previously), the third entry in the Zero Escape series was pretty much dead in the water. The odds of it ever being made were virtually nonexistent. Fortunately, this is not that timeline and thanks to outcry and support from a dedicated fan-base, director Kotaro Uchikoshi was able to bring this project to life and properly conclude the series.

This was one of my most anticipated games of 2016, but I held off playing it due to hearing rumours of a re-release of the first two games being made. Those rumours were true but I wasn’t able to actually play it until late 2017 when the Vita version finally got released in the EU. With those games under my belt, I immediately went into Zero Time Dilemma with high expectations and plenty of concerns. While reviews for the game were mostly positive, there were still a tonne of fans that outright hated it, even claiming it retroactively ruins the entire series. And after playing it… well, it left enough of an impression to make me write this review.

So is Zero Time Dilemma the worthy conclusion it was hyped up to be? Or would it have been best if it never existed at all? Continue reading

My VG Music Picks #55 – Your Contract Has Expired (A Hat in Time)

WARNING: The following article contains spoilers for A Hat in Time

In last week’s comparison piece between A Hat in Time Yooka-Laylee, I briefly touched upon how good the former’s music was and I figured why not actually provide an example of said quality with a VG Music Pick? However, I found myself with the unique problem of struggling to pick only one. Seriously, I was surprised by how difficult it was. In the end, I settled on this boss theme from the third world of the game. Continue reading