Mario Tennis Aces – A Superb Serve or A Fumbling Fault?

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I’ve never been the biggest fan of the Mario sports titles. Not because I think they’re bad or I don’t enjoy them; they just very rarely grab me. So Mario Tennis Aces must’ve done something right to reel me in. Between its fancy gameplay and seemingly deep single-player mode, I found myself getting more and more tempted to try it out, and after spending some time on the online demo they released (which I even recorded footage of here), I decided to grab a copy day one.

Now, funnily enough, I had no intention of reviewing this game since I didn’t think I’d have much to say about what is essentially a tennis simulator but the more I played, the more I started to feel… conflicted, if that’s the right word. So, is this game worthy of having the word “ace” in its title? Can I recommend it to those who have no interest in tennis? How come Bowser doesn’t get his own unique tennis outfit? … OK, maybe I can only answer two of those questions. Continue reading

Ten Echo Fighters I Want for Super Smash Bros. Ultimate

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A new Super Smash Bros. game is on the way, which means the Internet is rife once more with debates and theories as to which new characters will get the chance to duke it out with Nintendo’s greatest all-stars. Though now the discussion has changed slightly thanks to the introduction of Echo Fighters.

While it might just be a fancy new term for the long maligned clone characters, people seem to have accepted this idea with fondness. This feature means we can have new characters easily join the roster as glorified palette swaps while still retaining their original personalities. So far, we have Lucina, Dark Pit and newcomer Daisy acting as Echo Fighters for Marth, Pit and Peach respectively, and fans are already wondering if we’ll see any more show up.

Of course, I have some ideas of my own that I’d love to see. So even if we don’t get any new, original characters, here are ten Echo Fighters whose inclusion would make me more than happy. Continue reading

A Hat in Time VS Yooka-Laylee – How One Rose, How One Fell

WARNING: This article contains spoilers for the following:

A Hat in Time
Yooka-Laylee

A Hat in Time VS Yooka-Laylee

2017 saw the releases of A Hat in Time and Yooka-Laylee – two titles that aimed to help revive the 3D platformer/collectathon genre, much like classic titles such as Super Mario 64 and Banjo-Kazooie. While 2017 was jam-packed with much bigger and popular releases, these two in particular stood out to me personally. Why? Well, the first reason is because of how similar they were.

Whilst A Hat in Time was the first game made by the folks at Gears for Breakfast (a relatively new group that initially consisted of one developer – Jonas Kaerlev – before more members joined voluntarily), Yooka-Laylee had a bigger name attached; specifically Playtonic Games, formed by ex-Rare members who had worked on beloved 90s platformers like Donkey Kong Country and the aforementioned Banjo-Kazooie and its sequel.

However, despite these differing backgrounds, both games came about thanks to incredibly successful crowdfunding campaigns. Whether it be because of promising early footage or their years of experience, Gears for Breakfast and Playtonic inspired confidence within their backers; the future seemed bright for those dying for a return to this long-forgotten genre. Continue reading