My VG Music Picks #80 – Haunted Castle: Lap Music (Team Sonic Racing)

When it comes to music for spooky or haunted areas, you usually get something slow and ominous. Something atmospheric; not the sort of thing you’d blast out of your radio whilst cruising down a highway. But you can’t have something like that for a racing game, especially one starring Sonic the Hedgehog – a character who’s whole thing is going really fast. Well, that’s where musician Tee Lopes steps in. Continue reading

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Team Sonic Racing – Does Teamwork Make the Dream Work?

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Back when Team Sonic Racing was first teased with an incredibly vague and short trailer, I wasn’t exactly impressed or excited. At the time, Sonic Forces had left me rather bitter about how Sega was handling the series, and I didn’t think they had earned enough goodwill to only hint at a new title and expect me to be invested. However, as time passed and more info was revealed, I was eventually coaxed back like a badger out of its sett. The fact that Sega had brought Sumo Digital on board to develop it was the primary reason since I really enjoyed their last two Sega-themed racing games, especially Sonic & All-Stars Racing Transformed.

But there was still some scepticism, and I wasn’t the only one. The focus was entirely on Sonic and friends this time and, rather than do what every other mascot kart racer did and just copy and paste Mario Kart, Sumo Digital were doing something very different and making a racing game where players would race in teams and have to work together in order to win. It was certainly a unique premise, but after being consistently disappointed by so many Sonic games over the last few years, there was this constant fear that I was setting myself up to be let down again.

So is Team Sonic Racing a worthy Mario Kart alternative? Is it even as good as Sumo Digital’s previous work? Or is it just a gimmicky failure? Continue reading

Favourite Moments in Fiction #20 – The End of YoRHa (Nier: Automata)

WARNING: The following article contains spoilers for Nier: Automata

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No, seriously, this one is a massive spoiler as I’m writing about a good chunk of Nier: Automata‘s ending here. So, please, if you have any intention of playing this game, stop reading and go do that now because this is an ending that I feel nearly everyone should experience for themselves. I daresay that it’s unequivocally one of the best videogame endings ever. If you have already played it, then you already know why and don’t need me to tell you, but I’m gonna write about it anyway just because I can. Continue reading

My VG Music Picks #78 – Dependent Weakling (Nier: Automata)

WARNING: The following article contains spoilers for Nier: Automata

In retrospect, it’d kind of funny how despite being bigged up as the main antagonists of the game, Adam and Eve are defeated rather early on and don’t really come back until the very end. And even then, their return is minimal. Regardless, they made the most of their little screen-time and both got pretty awesome boss fights that make sure the player remembers them. Today, though, I want to specifically write about the fight with Eve – the climax of the first half of the game – and it’s accompanying music. Continue reading

Nier: Automata – My First Yoko Taro Game

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“Everything that lives is designed to end. We are perpetually trapped in a never-ending spiral of life and death. Is this a curse? Or some kind of punishment? I often think about the god who blessed us with this cryptic puzzle…and wonder if we’ll ever get the chance to kill him.”

These are the first lines of dialogue you hear in Nier: Automata, and if this doesn’t immediately tell you what kind of game you’re about to experience, then you are in for one hell of a trip; one that could only have come from a director like Yoko Taro. Anyone familiar with his work kind of had an idea for what to expect but for a newcomer like myself, no amount of research into his previous games could prepare me for what this one had in store. I thought I knew after listening to those opening lines, but that was, appropriately and obviously, only the beginning. First, though, let’s get some backstory out of the way. Continue reading

Favourite Moments in Fiction #19 – Nero VS Dante, Round One (Devil May Cry 4)

WARNING: The following article contains spoilers for Devil May Cry 4

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I don’t know how Devil May Cry fans felt when playing Devil May Cry 4 for the first time, but I imagine that they’d at least be rather confused. In retrospect, DMC 4‘s opening was kind of ballsy on Capcom’s part. It’s a brand new game but, instead of the beloved Dante, players are put in control of the seemingly less cool Nero who, while still kick-ass when it comes to fighting demons, is first seen running to a church so he can see his girlfriend sing – very different to how Dante is usually introduced. And then when Dante does appear, it’s by crashing through the ceiling and murdering a harmless, old priest. Continue reading

Ten Characters I Want in Dragon Ball FighterZ

WARNING: This article contains spoilers for the following:

Dragon Ball FighterZ
Dragon Ball Super
Dragon Ball Xenoverse 2
Dragon Ball Z

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I’m not the biggest Dragon Ball Z fan (in fact, I’ve never watched a single episode of any of the various anime series) but even I couldn’t help but look at Dragon Ball FighterZ – a fighting game developed by Arc System Works – and think “Damn, this game looks cool. I want it.” And so I got it, and while I’ll probably never be “good” at it, it’s still a lot of fun to play casually.

So with the recent announcement that ‘Season 2′ will begin this year, which will no doubt see more of this series’ eclectic cast of fighters join the fray (apparently starting with Jiren from Dragon Ball Super), here are ten characters that I personally would love to see make an appearance and fight against the likes of Goku, Vegeta and co. Continue reading

My VG Music Picks #63 – Boss Battle (Steven Universe: Save the Light)

Steven Universe is well known for a lot of reasons – one of those reasons being its numerous musical numbers; the quality of which can range from decent to down right amazing. So it’s kind of a shame that the soundtrack for it’s console tie-in game turned out to be very generic. Not bad, just… a bit bland, maybe. It does have a couple killer tracks though that stand above the rest – one of them (fortunately) being the boss battle theme.
Continue reading