The Entertainment Dome Episode 116 – The Phantom E3 Episode Part 2

James and I wrap up our thoughts on this year’s E3 with a quick run-down of everything revealed at Square Enix and Nintendo’s presentations.

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Team Sonic Racing – Does Teamwork Make the Dream Work?

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Back when Team Sonic Racing was first teased with an incredibly vague and short trailer, I wasn’t exactly impressed or excited. At the time, Sonic Forces had left me rather bitter about how Sega was handling the series, and I didn’t think they had earned enough goodwill to only hint at a new title and expect me to be invested. However, as time passed and more info was revealed, I was eventually coaxed back like a badger out of its sett. The fact that Sega had brought Sumo Digital on board to develop it was the primary reason since I really enjoyed their last two Sega-themed racing games, especially Sonic & All-Stars Racing Transformed.

But there was still some scepticism, and I wasn’t the only one. The focus was entirely on Sonic and friends this time and, rather than do what every other mascot kart racer did and just copy and paste Mario Kart, Sumo Digital were doing something very different and making a racing game where players would race in teams and have to work together in order to win. It was certainly a unique premise, but after being consistently disappointed by so many Sonic games over the last few years, there was this constant fear that I was setting myself up to be let down again.

So is Team Sonic Racing a worthy Mario Kart alternative? Is it even as good as Sumo Digital’s previous work? Or is it just a gimmicky failure? Continue reading

Favourite Moments in Fiction #21 – VS Lusamine/Mother Beast (Pokémon Sun and Moon)

WARNING: The following article contains spoilers for Pokémon Sun and Moon

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Lusamine is easily my favourite villain in the entire Pokémon series. Aside from having a simple but sleek design, she’s deliciously despicable to boot. She’s able to present herself as a calm, intelligent and caring woman when, in actuality, she’s obsessive, arrogant and emotionally abusive to her own children. This makes her a great antagonist that you enjoy battling, just so you can wipe that smug smirk off her face and prove her wrong. But I want to focus on the second battle with her, mostly because of how unique it is for the series. Continue reading

Nier: Automata – My First Yoko Taro Game

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“Everything that lives is designed to end. We are perpetually trapped in a never-ending spiral of life and death. Is this a curse? Or some kind of punishment? I often think about the god who blessed us with this cryptic puzzle…and wonder if we’ll ever get the chance to kill him.”

These are the first lines of dialogue you hear in Nier: Automata, and if this doesn’t immediately tell you what kind of game you’re about to experience, then you are in for one hell of a trip; one that could only have come from a director like Yoko Taro. Anyone familiar with his work kind of had an idea for what to expect but for a newcomer like myself, no amount of research into his previous games could prepare me for what this one had in store. I thought I knew after listening to those opening lines, but that was, appropriately and obviously, only the beginning. First, though, let’s get some backstory out of the way. Continue reading