My Ten Most Anticipated Games of 2022

I feel like it’d be an over exaggeration, if not outright inaccurate, to say 2021 was a bad year for video games. Quite frankly, there were plenty of awesome new games or updates to existing ones. On a personal level, Ratchet & Clank: Rift Apart properly demonstrated the potential of the PlayStation 5, both Great Ace Attorney games finally made it to the West, and Super Smash Bros. Ultimate truly made the impossible possible by completing its roster with Sora from Kingdom Hearts.

But I will admit the industry itself has made it hard to be optimistic about 2022. Over the last twelve months, we’ve seen outright abysmal releases like the Grand Theft Auto: The Trilogy remasters, the likes of Ubisoft and Square Enix committing to incorporating NFTs (the newest environmentally damaging grift) into their games, and then there’s just everything about Activision, which has once again highlighted how horrible the industry can be behind closed doors.

While it is important to acknowledge all the bad parts of this industry, even if it’s painful to do so, that doesn’t mean there’ll be no joy to be found in it either. As always, there are already a number of select games I’m looking forward to this year and I’m sure there are a number of amazing titles that haven’t been announced yet. Plus, this is a yearly tradition at this point so let’s get on with things and get to my ten most anticipated games of 2022.

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Ten of My Favourite Games of the Decade

I know I’m late in saying this but, damn, this really is a new decade, huh? I never even considered it until it was pointed out to me. A lot has happened in the last ten years, and after looking at some good-looking games that are coming in the future, I’d like to reminisce about all the awesome games from the past. And, boy, there were a lot.

So, since everyone else has done it and I apparently have as much originality as a live-action Disney remake, here’s a list of some of my all-time favourite games to have been released throughout the 2010s – one from each year (I’m using the European release dates BTW). Continue reading

Ten Characters I Want in Super Smash Bros. – Part 2

WARNING: The following article contains spoilers for the following games:

Tekken 7
The Wonderful 101
Xenoblade Chronicles 2

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It’s been four years since my first “Ten Characters I Want in Super Smash Bros.” list and, boy, how things have changed since then. Back then, those choices were the whimsical wishes of a young dreamer, unlikely to ever come true. But now, thanks to Super Smash Bros. Ultimate, it seems anything is possible. Hell, two of my picks have since been included, which is very vindicating, though one part of that list has aged horribly.

“… [Yu Narukami] does stand a better chance than Ridley.”

Oh, 21 year-old me, you were such a fool. But yes, between the likes of Ridley, King K. Rool, and Joker, I’ve found myself coming to accept that characters I would’ve initially scoffed at the mere suggestion of including could actually happen. Super Smash Bros. is no longer just a celebration of all things Nintendo, but of videogames as a whole.

So, with the current run of DLC nearing its conclusion and still more to come throughout 2020, how about I list off another ten characters I’d personally love to see get to join the roster, whether it be in Ultimate or in a possible sequel. Continue reading

Favourite Moments in Fiction #20 – The End of YoRHa (Nier: Automata)

WARNING: The following article contains spoilers for Nier: Automata

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No, seriously, this one is a massive spoiler as I’m writing about a good chunk of Nier: Automata‘s ending here. So, please, if you have any intention of playing this game, stop reading and go do that now because this is an ending that I feel nearly everyone should experience for themselves. I daresay that it’s unequivocally one of the best videogame endings ever. If you have already played it, then you already know why and don’t need me to tell you, but I’m gonna write about it anyway just because I can. Continue reading

Nier: Automata – My First Yoko Taro Game

yoko taro

“Everything that lives is designed to end. We are perpetually trapped in a never-ending spiral of life and death. Is this a curse? Or some kind of punishment? I often think about the god who blessed us with this cryptic puzzle…and wonder if we’ll ever get the chance to kill him.”

These are the first lines of dialogue you hear in Nier: Automata, and if this doesn’t immediately tell you what kind of game you’re about to experience, then you are in for one hell of a trip; one that could only have come from a director like Yoko Taro. Anyone familiar with his work kind of had an idea for what to expect but for a newcomer like myself, no amount of research into his previous games could prepare me for what this one had in store. I thought I knew after listening to those opening lines, but that was, appropriately and obviously, only the beginning. First, though, let’s get some backstory out of the way. Continue reading