Last week on The Entertainment Dome, we spent the whole hour talking about RPGs we’ve been playing; specifically Indivisible and Tokyo Mirage Sessions #FE.
Last week on The Entertainment Dome, James and I shared our very late opinions on the most recent Nintendo Direct, including Terry and Sans in Smash Bros., SNES games on Switch and Xenoblade Chronicles: Definitive Edition.
Marvel Ultimate Alliance 3‘s soundtrack is certainly a bit of a mixed bag. As I mentioned in my review last week, a lot of it consists of rather generic orchestral tracks that aren’t particularly catchy or memorable. It’s especially disappointing since there are a quite a few tracks that manage to avoid this; tracks that are full of energy and excitement and sound… videogamey, if that makes sense. Tracks that make running down hallways while taking down the swarms of enemies that come at you all the more exciting. For example, this piece from the game’s third chapter. Continue reading
One game that I used to play the crap out of during my childhood was Marvel Ultimate Alliance 2. A loose adaptation of the Civil War comic story-line, it was a top-down action-RPG/beat ’em up featuring a tonne of famous and not so famous heroes and villains from across the Marvel universe, enjoyable and addictive gameplay, cool character interactions, and some great replayability that had me coming back again and again, just so I could keep making all manner of different teams to play through the game as.
That game came out ten years ago and it very much seemed like a series that wasn’t going to get revived any time soon, especially with Disney now holding Marvel’s reigns. So I was pleasantly surprised to see a new, third title get announced out of nowhere. And if that wasn’t enough, Activision and Vicarious Visions were out and Nintendo and Team Ninja were in. Suddenly, everybody was getting excited to see how this game would turn out. Aside from those big names, the roster looked great (the presence of the X-Men alone helped tremendously) and the presentation was delightfully stylish, but does the game have the substance to match it, or should this series have been left back in the late 2000s? Continue reading
No, I don’t know why the ‘b’ in ‘big’ isn’t capitalised either. It drives me up the wall, honestly, but that’s not what I’m here to write about today. What I AM writing about is this awesome boss track from A Hat in Time. Continue reading
Apologies again for the lateness of this one but the most recent Entertainment Dome is now up, where James gets to gush about Fire Emblem: Three Houses and I share my first impressions of Marvel Ultimate Alliance 3.
I’d like to say that technical issues are responsible for why this episode is late but, honestly, James and I just forgot to upload it. Sorry!
So, in case you missed the live recording, in this episode we discussed the last episode of Attack on Titan (for now), our theories for the next season, and the most recent info for Pokémon Sword & Shield.
WARNING: The following article contains spoilers for Steins;Gate 0
When it comes to the two Steins;Gate titles, I don’t find either of their soundtracks to be particularly amazing. They’re perfectly fine and atmospheric but not the kind that I could find myself listening to over and over again, with the exception of a few tracks. I’ve written about my favourite music piece from the first game before, so it’s only fitting that I do the same for my favourite piece from Steins;Gate 0. Continue reading
WARNING: The following article contains spoilers for Steins;Gate
When I finished playing Steins;Gate back in 2015, I found myself in that state of mind where, even though everything was neatly wrapped up, I was hungry for more from its world and characters. Even if it was an entire story just about the characters living their lives, I wasn’t quite ready to say goodbye yet. Fortunately, there was an anime adaptation to throw myself into and a movie that acted as an epilogue of sorts (both of which I loved). But then I found out that a full-on sequel was coming to Japan very soon and would be out in the West the following year… and I had no interest in playing it.
“But you just said you wanted more Steins;Gate!” you cry. True, but Steins;Gate 0 isn’t a sequel in the traditional sense, instead continuing the story in an alternate “bad” timeline. Considering how much I loved the first game’s ending, I was worried that the sequel could potentially undo how perfect it was. Plus, I didn’t want to see more bad things happen to the characters after they got their happy endings, so I skipped it.
Cut to 2018 and the anime adaptation began to air on Crunchyroll. I had an account at the time and when the first episode went up, I thought “Eh, why not? I’ll give it a shot.” And sure enough, I got completely sucked in. I’m not sure what it was but it did enough to make me see it through to the end, and I thoroughly enjoyed it. But even I could tell that certain elements had been changed or removed in order to fit the narrative in an anime format (I even saw some comments complaining about how certain scenes were cut). Curious, I decided to play the game myself and go through the full unaltered experience of Steins;Gate 0 myself. Continue reading
Our rival claimed to have seen a talking Pokémon, so naturally we must investigate. But before that, we’ve got a bunch of Trainers to battle through and party members to toughen up.